Battlin' Boxer Deck Breakdown

Cards Usage Statistic

Main Deck

Battlin' Boxer Chief Second
Battlin' Boxer Chief Second
Battlin' Boxer Chief Second
FIRE 4
Battlin' Boxer Chief Second
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.

Battlin' Boxer Counterpunch
Battlin' Boxer Counterpunch
Battlin' Boxer Counterpunch
FIRE 3
Battlin' Boxer Counterpunch
  • ATK:

  • 0

  • DEF:

  • 1100


During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.

Battlin' Boxer Glassjaw
Battlin' Boxer Glassjaw
Battlin' Boxer Glassjaw
FIRE 4
Battlin' Boxer Glassjaw
  • ATK:

  • 2000

  • DEF:

  • 0


When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.

Battlin' Boxer Promoter
Battlin' Boxer Promoter
Battlin' Boxer Promoter
FIRE 4
Battlin' Boxer Promoter
  • ATK:

  • 1700

  • DEF:

  • 800


If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.

Battlin' Boxer Shadow
Battlin' Boxer Shadow
Battlin' Boxer Shadow
FIRE 4
Battlin' Boxer Shadow
  • ATK:

  • 1800

  • DEF:

  • 1400


During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.

Battlin' Boxer Switchitter
Battlin' Boxer Switchitter
Battlin' Boxer Switchitter
FIRE 4
Battlin' Boxer Switchitter
  • ATK:

  • 1500

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.

Battlin' Boxer Uppercutter
Battlin' Boxer Uppercutter
Battlin' Boxer Uppercutter
FIRE 4
Battlin' Boxer Uppercutter
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Battlin' Boxing Spirits
Battlin' Boxing Spirits
Battlin' Boxing Spirits
Spell Normal
Battlin' Boxing Spirits

    Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Crossout Designator
      Crossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Harpie's Feather Duster
          Harpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            Monster Reborn
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              Rank-Up-Magic Quick Chaos
              Rank-Up-Magic Quick Chaos
              Rank-Up-Magic Quick Chaos
              Spell Quick
              Rank-Up-Magic Quick Chaos

                Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

                Reinforcement of the Army
                Reinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                  Ring Announcer
                  Ring Announcer
                  Ring Announcer
                  Spell Normal
                  Ring Announcer

                    (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.

                    Seventh Force
                    Seventh Force
                    Seventh Force
                    Spell Quick
                    Seventh Force

                      During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.

                      Battlin' Boxing Cross Counter
                      Battlin' Boxing Cross Counter
                      Battlin' Boxing Cross Counter
                      Trap Counter
                      Battlin' Boxing Cross Counter

                        When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.

                        Flamvell Counter
                        Flamvell Counter
                        Flamvell Counter
                        Trap Counter
                        Flamvell Counter

                          When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.

                          Infinite Impermanence
                          Infinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            Jolt Counter
                            Jolt Counter
                            Jolt Counter
                            Trap Counter
                            Jolt Counter

                              During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.

                              Last Counter
                              Last Counter
                              Last Counter
                              Trap Counter
                              Last Counter

                                When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect.

                                Extra Deck

                                Battlin' Boxer Cheat Commissioner
                                Battlin' Boxer Cheat Commissioner
                                Battlin' Boxer Cheat Commissioner
                                FIRE
                                Battlin' Boxer Cheat Commissioner
                                • ATK:

                                • 0

                                • DEF:

                                • 1300


                                2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.

                                Battlin' Boxer King Dempsey
                                Battlin' Boxer King Dempsey
                                Battlin' Boxer King Dempsey
                                FIRE
                                Battlin' Boxer King Dempsey
                                • ATK:

                                • 2300

                                • DEF:

                                • 1800


                                2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.

                                Battlin' Boxer Lead Yoke
                                Battlin' Boxer Lead Yoke
                                Battlin' Boxer Lead Yoke
                                FIRE
                                Battlin' Boxer Lead Yoke
                                • ATK:

                                • 2200

                                • DEF:

                                • 2000


                                2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.

                                Heroic Champion - Excalibur
                                Heroic Champion - Excalibur
                                Heroic Champion - Excalibur
                                LIGHT
                                Heroic Champion - Excalibur
                                • ATK:

                                • 2000

                                • DEF:

                                • 2000


                                2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.

                                Number 101: Silent Honor ARK
                                Number 101: Silent Honor ARK
                                Number 101: Silent Honor ARK
                                WATER
                                Number 101: Silent Honor ARK
                                • ATK:

                                • 2100

                                • DEF:

                                • 1000


                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                                Number 105: Battlin' Boxer Star Cestus
                                Number 105: Battlin' Boxer Star Cestus
                                Number 105: Battlin' Boxer Star Cestus
                                FIRE
                                Number 105: Battlin' Boxer Star Cestus
                                • ATK:

                                • 2500

                                • DEF:

                                • 1600


                                3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.

                                Number 79: Battlin' Boxer Nova Kaiser
                                Number 79: Battlin' Boxer Nova Kaiser
                                Number 79: Battlin' Boxer Nova Kaiser
                                FIRE
                                Number 79: Battlin' Boxer Nova Kaiser
                                • ATK:

                                • 2300

                                • DEF:

                                • 1600


                                2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.

                                Number C101: Silent Honor DARK
                                Number C101: Silent Honor DARK
                                Number C101: Silent Honor DARK
                                WATER
                                Number C101: Silent Honor DARK
                                • ATK:

                                • 2800

                                • DEF:

                                • 1500


                                3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.

                                Number C105: Battlin' Boxer Comet Cestus
                                Number C105: Battlin' Boxer Comet Cestus
                                Number C105: Battlin' Boxer Comet Cestus
                                FIRE
                                Number C105: Battlin' Boxer Comet Cestus
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                                Number C79: Battlin' Boxer General Kaiser
                                Number C79: Battlin' Boxer General Kaiser
                                Number C79: Battlin' Boxer General Kaiser
                                FIRE
                                Number C79: Battlin' Boxer General Kaiser
                                • ATK:

                                • 2600

                                • DEF:

                                • 2000


                                3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.

                                Main: 40 Extra: 15

                                3 cardBattlin' Boxer Chief Second 3 cardBattlin' Boxer Chief Second
                                Battlin' Boxer Chief Second
                                FIRE 4
                                Battlin' Boxer Chief Second
                                • ATK:

                                • 500

                                • DEF:

                                • 2000


                                During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.


                                3 cardBattlin' Boxer Counterpunch 3 cardBattlin' Boxer Counterpunch
                                Battlin' Boxer Counterpunch
                                FIRE 3
                                Battlin' Boxer Counterpunch
                                • ATK:

                                • 0

                                • DEF:

                                • 1100


                                During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.


                                1 cardBattlin' Boxer Glassjaw 1 cardBattlin' Boxer Glassjaw
                                Battlin' Boxer Glassjaw
                                FIRE 4
                                Battlin' Boxer Glassjaw
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.


                                3 cardBattlin' Boxer Promoter 3 cardBattlin' Boxer Promoter
                                Battlin' Boxer Promoter
                                FIRE 4
                                Battlin' Boxer Promoter
                                • ATK:

                                • 1700

                                • DEF:

                                • 800


                                If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.


                                3 cardBattlin' Boxer Shadow 3 cardBattlin' Boxer Shadow
                                Battlin' Boxer Shadow
                                FIRE 4
                                Battlin' Boxer Shadow
                                • ATK:

                                • 1800

                                • DEF:

                                • 1400


                                During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.


                                3 cardBattlin' Boxer Switchitter 3 cardBattlin' Boxer Switchitter
                                Battlin' Boxer Switchitter
                                FIRE 4
                                Battlin' Boxer Switchitter
                                • ATK:

                                • 1500

                                • DEF:

                                • 1400


                                When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.


                                3 cardBattlin' Boxer Uppercutter 3 cardBattlin' Boxer Uppercutter
                                Battlin' Boxer Uppercutter
                                FIRE 4
                                Battlin' Boxer Uppercutter
                                • ATK:

                                • 1600

                                • DEF:

                                • 200


                                If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.


                                1 cardMaxx "C"
                                1 cardMaxx "C"
                                Maxx "C"
                                EARTH 2
                                Maxx "C"
                                • ATK:

                                • 500

                                • DEF:

                                • 200


                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                2 cardAsh Blossom & Joyous Spring
                                2 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                1 cardBattlin' Boxing Spirits 1 cardBattlin' Boxing Spirits
                                Battlin' Boxing Spirits
                                Spell Normal
                                Battlin' Boxing Spirits

                                  Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.


                                  1 cardCalled by the Grave
                                  1 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    1 cardCrossout Designator
                                    1 cardCrossout Designator
                                    Crossout Designator
                                    Spell Quick
                                    Crossout Designator

                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                      Tag(s):

                                      1 cardFoolish Burial
                                      1 cardFoolish Burial
                                      Foolish Burial
                                      Spell Normal
                                      Foolish Burial

                                        Send 1 monster from your Deck to the GY.




                                        Tag(s):

                                        1 cardHarpie's Feather Duster
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          1 cardMonster Reborn
                                          1 cardMonster Reborn
                                          Monster Reborn
                                          Spell Normal
                                          Monster Reborn

                                            Target 1 monster in either GY; Special Summon it.




                                            Tag(s):

                                            1 cardRank-Up-Magic Quick Chaos 1 cardRank-Up-Magic Quick Chaos
                                            Rank-Up-Magic Quick Chaos
                                            Spell Quick
                                            Rank-Up-Magic Quick Chaos

                                              Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                              1 cardReinforcement of the Army
                                              1 cardReinforcement of the Army
                                              Reinforcement of the Army
                                              Spell Normal
                                              Reinforcement of the Army

                                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                1 cardRing Announcer 1 cardRing Announcer
                                                Ring Announcer
                                                Spell Normal
                                                Ring Announcer

                                                  (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.


                                                  2 cardSeventh Force 2 cardSeventh Force
                                                  Seventh Force
                                                  Spell Quick
                                                  Seventh Force

                                                    During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.


                                                    1 cardBattlin' Boxing Cross Counter 1 cardBattlin' Boxing Cross Counter
                                                    Battlin' Boxing Cross Counter
                                                    Trap Counter
                                                    Battlin' Boxing Cross Counter

                                                      When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.


                                                      1 cardFlamvell Counter 1 cardFlamvell Counter
                                                      Flamvell Counter
                                                      Trap Counter
                                                      Flamvell Counter

                                                        When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.


                                                        3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          1 cardJolt Counter 1 cardJolt Counter
                                                          Jolt Counter
                                                          Trap Counter
                                                          Jolt Counter

                                                            During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.


                                                            1 cardLast Counter 1 cardLast Counter
                                                            Last Counter
                                                            Trap Counter
                                                            Last Counter

                                                              When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect.


                                                              1 cardBattlin' Boxer Cheat Commissioner 1 cardBattlin' Boxer Cheat Commissioner
                                                              Battlin' Boxer Cheat Commissioner
                                                              FIRE
                                                              Battlin' Boxer Cheat Commissioner
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1300


                                                              2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.


                                                              3 cardBattlin' Boxer King Dempsey 3 cardBattlin' Boxer King Dempsey
                                                              Battlin' Boxer King Dempsey
                                                              FIRE
                                                              Battlin' Boxer King Dempsey
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1800


                                                              2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


                                                              2 cardBattlin' Boxer Lead Yoke 2 cardBattlin' Boxer Lead Yoke
                                                              Battlin' Boxer Lead Yoke
                                                              FIRE
                                                              Battlin' Boxer Lead Yoke
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2000


                                                              2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.


                                                              1 cardHeroic Champion - Excalibur 1 cardHeroic Champion - Excalibur
                                                              Heroic Champion - Excalibur
                                                              LIGHT
                                                              Heroic Champion - Excalibur
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 2000


                                                              2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.


                                                              1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                              Number 101: Silent Honor ARK
                                                              WATER
                                                              Number 101: Silent Honor ARK
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 1000


                                                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                              1 cardNumber 105: Battlin' Boxer Star Cestus 1 cardNumber 105: Battlin' Boxer Star Cestus
                                                              Number 105: Battlin' Boxer Star Cestus
                                                              FIRE
                                                              Number 105: Battlin' Boxer Star Cestus
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 1600


                                                              3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                                                              2 cardNumber 79: Battlin' Boxer Nova Kaiser 2 cardNumber 79: Battlin' Boxer Nova Kaiser
                                                              Number 79: Battlin' Boxer Nova Kaiser
                                                              FIRE
                                                              Number 79: Battlin' Boxer Nova Kaiser
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1600


                                                              2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                                                              1 cardNumber C101: Silent Honor DARK 1 cardNumber C101: Silent Honor DARK
                                                              Number C101: Silent Honor DARK
                                                              WATER
                                                              Number C101: Silent Honor DARK
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 1500


                                                              3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


                                                              1 cardNumber C105: Battlin' Boxer Comet Cestus 1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              FIRE
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                              2 cardNumber C79: Battlin' Boxer General Kaiser 2 cardNumber C79: Battlin' Boxer General Kaiser
                                                              Number C79: Battlin' Boxer General Kaiser
                                                              FIRE
                                                              Number C79: Battlin' Boxer General Kaiser
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2000


                                                              3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.


                                                              ocg
                                                              Battlin' Boxer
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